Design the mobile experience around a real task.
Mobile applications and companion tools, from user experience and interface design to development, integration and release preparation.
Choose the form the work needs
A mobile app, browser experience or companion tool can solve different problems. We review the users, devices, connectivity and distribution requirements before choosing the approach.
Design beyond the first screen
Loading, offline states, permissions and return visits shape the experience. We work through those states with the backend and content requirements, then test the agreed tasks on the target devices.
Keep release status clear
A prototype demonstrates an idea; a released app has ongoing platform and support needs. We agree who owns submission, accounts, maintenance and changes after launch.
For TwinsUK at King's College London, we built and tested a web app and an iPhone and iPad app. Neither was released. The API connecting them to participant data and surveys went on to serve Twin Zone, the members’ site. See the TwinsUK case.
Scope we can agree
- Product and mobile interaction design
- Cross-platform development where it fits
- API, authentication and content integrations
- Offline and notification requirements where needed
- Release preparation and ongoing updates
Working together
Your lead and ours agree priorities, responsibilities and the review process. We start with the work your team needs covered and bring in additional skills as the scope develops.
What should people be able to do on mobile?
Describe the task, target devices and any existing product or systems the app needs to connect to.
Discuss your mobile app